Steampunk Flying Fortresses
Guns of Icarus Alliance was an incredible challenge for me. I was tasked with redesigning the entire UI from Menu to HUD while the multiplayer game was still live.  While this often meant supporting two versions of the UI at a time, it helped to identify key pain points in the original flow that needed to be fixed for a updated version that needed to support controller input. 
I was responsible for the PS4 UI port and asset creation for the PS4 shop. This included over 250 items, achievement icons, and additional art for marketing and storefronts.
Role
UI/UX Design/Integration,Visual Design,Brand Dev, Marketing Graphic Design
Tools
Adobe (PS, AI, XD) , Unity
Studio
Muse Games
Main Menu
Main Menu
World Map
World Map
Faction Panel
Faction Panel
Character Customization
Character Customization
Statistics
Statistics
Library
Library
Weapon Details
Weapon Details
Ship Details
Ship Details
Match Lobby
Match Lobby
Objective Callout
Objective Callout
Mission Objectives
Mission Objectives
HUD Reticle
HUD Reticle
Game Summary
Game Summary
Player Progression
Player Progression
Board Game Mockup
Board Game Mockup
CTA Marketing Images
CTA Marketing Images
Social/Steam Marketing
Social/Steam Marketing
PS4 Store Icon Samples
PS4 Store Icon Samples
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