Steampunk Flying Fortresses
Guns of Icarus Alliance was an incredible challenge for me. I was tasked with redesigning the entire UI from Menu to HUD while the multiplayer game was still live. While this often meant supporting two versions of the UI at a time, it helped to identify key pain points in the original flow that needed to be fixed for a updated version that needed to support controller input.
I was responsible for the PS4 UI port and asset creation for the PS4 shop. This included over 250 items, achievement icons, and additional art for marketing and storefronts.
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